For most investors, how much a stock's price changes over time is important. Not only can it impact your investment portfolio, but it can also help you compare investment results across sectors and industries.
FOMO, or the fear of missing out, also plays a role in investing, particularly with tech giants and popular consumer-facing stocks.
What if you'd invested in Take-Two Interactive (TTWO) ten years ago? It may not have been easy to hold on to TTWO for all that time, but if you did, how much would your investment be worth today?
Take-Two Interactive's Business In-Depth
With that in mind, let's take a look at Take-Two Interactive's main business drivers.
Based in New York City, Take Two Interactive Software is a leading developer and publisher of video games.
Take Two’s games can be played on video consoles, personal computers, mobile devices and tablets. The company earns revenues from the sale of disk-based video game products (known as packaged goods), downloadable contents (DLCs), subscription, micro-transactions and advertising.
Take Two reported net revenues of $5.35 billion for fiscal 2024. Game revenues accounted for 87.7% while the rest came from advertising.
The U.S. accounted for 61% of revenues while the rest came from international operations. Channel-wise, digital online contributed 96% to net revenues, while the rest came from Physical retail and other segment.
The company develops and publishes games through Rockstar Games, 2K, Private Division, Social Point and Playdots. The company acquired Zynga in May, 2022.
Rockstar publishes Grand Theft Auto (GTA) and Red Dead Redemption among others.
GTA’s latest instalment, Grand Theft Auto V, has sold-in over 185 million units worldwide and includes access to Grand Theft Auto Online while Red Dead Redemption 2 sold more than 55 million units worldwide.
2K’s internally owned and published franchises include BioShock, Mafia, XCOM and Sid Meier's Civilization. It also publishes externally developed franchises such as Borderlands. Moreover, 2K’s realistic sports simulation titles include NBA 2K series, the WWE 2K series, and the Golf Club.
Take Two's Private Division is the publisher of Kerbal Space Program.
Social Point develops and publishes popular free-to-play mobile games that include Dragon City and Monster Legends.
Take Two has development studios in Australia, Canada, China, Czech Republic, Hungary, India, Spain, the United Kingdom and the United States.
The company sells games both physically and digitally through direct relationships with large retail customers and third-party distributors.
Bottom Line
Anyone can invest, but building a successful investment portfolio requires research, patience, and a little bit of risk. So, if you had invested in Take-Two Interactive, ten years ago, you're likely feeling pretty good about your investment today.
A $1000 investment made in March 2016 would be worth $5,993.61, or a gain of 499.36%, as of March 5, 2026, according to our calculations. This return excludes dividends but includes price appreciation.
In comparison, the S&P 500's gained 243.48% and the price of gold went up 297.54% over the same time frame.
Looking ahead, analysts are expecting more upside for TTWO.
Take-Two benefits from steady net bookings growth driven by strong engagement across core franchises and an expanding mobile portfolio, supported by a well-balanced platform mix across mobile, console and PC. A robust release pipeline, including Grand Theft Auto VI and WWE 2K26 and major upcoming titles, positions the company to establish a higher revenue baseline and profitability. Operating leverage is emerging as revenues scale faster than costs, boosting operating cash flow and enhancing financial flexibility. Proactive AI adoption also strengthens efficiency and long-term margin potential. However, continued GAAP losses, elevated development and marketing spending, and reliance on a few blockbuster franchises continue to pressure margins and increase earnings volatility. The stock has also underperformed the industry over the past
The stock is up 7.48% over the past four weeks, and no earnings estimate has gone lower in the past two months, compared to 13 higher, for fiscal 2026. The consensus estimate has moved up as well.
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Take-Two Interactive Software, Inc. (TTWO): Free Stock Analysis ReportThis article originally published on Zacks Investment Research (zacks.com).
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