WWE | World Wrestling Entertainment, Inc.

Index- P/E54.10 EPS (ttm)1.88 Insider Own1.70% Shs Outstand74.44M Perf Week0.12%
Market Cap7.42B Forward P/E31.64 EPS next Y3.21 Insider Trans0.00% Shs Float43.00M Perf Month-6.00%
Income166.20M PEG3.11 EPS next Q0.94 Inst Own121.55% Short Float / Ratio18.13% / 6.34 Perf Quarter21.62%
Sales1.26B P/S5.91 EPS this Y6.20% Inst Trans-0.35% Short Interest7.80M Perf Half Y27.25%
Book/sh7.88 P/B12.90 EPS next Y20.02% ROA12.40% Target Price112.44 Perf Year51.54%
Cash/sh6.37 P/C15.95 EPS next 5Y17.40% ROE33.00% 52W Range58.72 - 110.24 Perf YTD48.35%
Dividend0.48 P/FCF- EPS past 5Y31.70% ROI19.00% 52W High-7.79% Beta1.17
Dividend %0.47% Quick Ratio1.60 Sales past 5Y10.00% Gross Margin- 52W Low73.11% ATR2.90
Employees890 Current Ratio1.60 Sales Q/Q-10.70% Oper. Margin19.40% RSI (14)48.07 Volatility2.43% 2.98%
OptionableYes Debt/Eq1.04 EPS Q/Q-45.50% Profit Margin13.20% Rel Volume0.30 Prev Close99.63
ShortableYes LT Debt/Eq0.66 EarningsMay 03 BMO Payout21.50% Avg Volume1.23M Price101.65
Recom2.20 SMA20-1.83% SMA500.37% SMA20021.79% Volume373,907 Change2.03%
Date Action Analyst Rating Change Price Target Change
Apr-24-23Initiated Seaport Research Partners Neutral
Apr-13-23Upgrade Morgan Stanley Equal-Weight → Overweight $105 → $120
Apr-04-23Downgrade The Benchmark Company Buy → Hold
Jan-31-23Downgrade Wolfe Research Outperform → Peer Perform
Jan-17-23Upgrade Wells Fargo Underweight → Equal Weight $52 → $100
Sep-08-22Upgrade Wolfe Research Peer Perform → Outperform $98
Aug-18-22Downgrade Northcoast Buy → Neutral
Jul-25-22Upgrade Loop Capital Hold → Buy $59 → $90
Jun-02-22Resumed Wolfe Research Peer Perform $68
Dec-15-21Reiterated Morgan Stanley Equal-Weight $65 → $60
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World Wrestling Entertainment, Inc., an integrated media and entertainment company, engages in the sports entertainment business in North America, Europe, the Middle East, Africa, the Asia Pacific, and Latin America. It operates through three segments: Media, Live Events, and Consumer Products. The Media segment engages in the production and monetization of long-form and short-form video content across various platforms, including WWE Network, broadcast and pay television, and digital and social media, as well as filmed entertainment. The Live Events segment is involved in the sale of tickets; provision of event services; and sale of travel packages related to its live events. The Consumer Products segment engages in merchandising of WWE branded products, such as video games, toys, and apparel through licensing arrangements and direct-to-consumer sales, as well as through e-commerce platforms. World Wrestling Entertainment, Inc. was founded in 1980 and is headquartered in Stamford, Connecticut.